Published on 8/26/2010 Written by 5 comments

Some Hearty Food For Thought


Published on 8/23/2010 Written by 3 comments

Game System Update Part I

Several weeks ago I posted that I needed some help making a game system that didn't suck. Thanks to everyone for the comments, they were much appreciated. Since that time I have been working out exactly how I want the game system to work, and prepping it for some play testing.

Not wanting to give away too much info, here are a few of the details so far:

- It is going to be a single mechanic d20 based game. After much consideration this is just the easiest and most familiar route to go down.

- It will be easily adaptable and rules lite.

- It looks like there will be only two classes: Fighter and Magic User.

- The Classes will serve as simple templates with which to build a character. There will be plenty of room for player customization and specialization.

- The combat system is still being worked on. I am leaning towards more abstract combat but that may change.

- The magic system will not be "Vancian".

- The game will be free to download, with a possible print version later.

That's all for now, more updates soon.

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