
Several weeks ago I posted that I needed some help
making a game system that didn't suck. Thanks to everyone for the comments, they were much appreciated. Since that time I have been working out exactly how I want the game system to work, and prepping it for some play testing.
Not wanting to give away too much info, here are a few of the details so far:
- It is going to be a single mechanic d20 based game. After much consideration this is just the easiest and most familiar route to go down.
- It will be easily adaptable and rules lite.
- It looks like there will be only two classes: Fighter and Magic User.
- The Classes will serve as simple templates with which to build a character. There will be plenty of room for player customization and specialization.
- The combat system is still being worked on. I am leaning towards more abstract combat but that may change.
- The magic system will not be "
Vancian".
- The game will be free to download, with a possible print version later.
That's all for now, more updates soon.