Why I'm Afraid of Game Masters
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In my 19-odd years playing RPGs, about 90-95% of that time has been as a DM/GM. For me, getting to run a character is a treat because the world on the opposite side of the screen is so strange and mysterious. In fact, I find the relationship between the two roles so strange that I don't know how more games don't break down into fistfights. As a GM, I often joke about killing player characters and how I'm going to screw them over and make their lives miserable. But it's just that - a joke. I don't remember the last time I actually killed a player character, let alone achieved the feather in my cap of a TPK (Probably because I've been playing a lot of 4E. It's much harder to kill characters in 4E), so I never imagined they would take my threats seriously. But you know what? Actually running a character is scary shit. A buddy of mine recently started a Battlestar Galactica game. He's only GMed a few times, so he's pretty excited and so far he