Why? Short answer: Because I can. Long answer: Because I'm still learning FATE and the best way to learn a new system is to tear it apart and make something new with it. Of course, the cool thing about FATE is that's the whole point - you're expected to tinker with it and make it your own. I chose Thomas specifically for a number of reasons. First, a cursory glance shows no other Thomas homebrews out there. ( This is a pretty awesome list of other FATE hacks, though ) (Fun aside - someone tried to make a Thomas video game RPG on Kickstarter a few weeks ago, which was quickly shut down for copyright reasons. +John Williams - I apologize in advance Gullane Entertainment shuts down Rule of the Dice for this) Secondly, I've been watching a lot of Thomas with my son lately so it's at the front of my mind. The trains of Sodor live in an incredibly detailed and expansive world (a world with an insane amount of railroad on an island only 60 miles across). Plus,
Because of the special romantic holiday we celebrate this week, I decided to come up with a special romantic theme article. Did you know that February 15th was National Flag of Canada Day? Sexy. Of course, the holiday I'm referring to is Valentine's Day, and the special theme is lovin' and bangin' in role-playing games. For those of you who are uncomfortable with this topic, you can stop reading now, and go here instead. Does love and sex have a place in table-top role-playing games? It obviously has a place in video RPGs, if Final Fantasy VIII and Dragon Age are any indication (WARNING: That second link is probably NSFW). But many players are uncomfortable acting this at the table and I can't really blame them. Sitting around the dining room table with four other sweaty guys drinking Dr. Pepper and eating Cheetos can make it hard to look into your friend's eyes and profess your undying love for him - I mean, his character, Mistress Clitoria Hexblade. It
There are many bands out there who like to play loud, ass-kicking, speaker-bursting music with thrashing guitars and pounding drums. Surprisingly, or perhaps not, most of them are total geeks. They may look like hard-ass biker leather fetishists, but in reality they're just D&D and Lord of the Rings nerds who hope that if they sing about dwarves and elves loud enough, people will think they're tough and not pick on them anymore. He was almost cool. Then he opened his mouth. Although I'm sure we could list thousands of bands that could fall into the genre, I'm just going to list The Top 4 Bands That Write Songs Based on Their D&D Campaigns. Actually, they're just my 4 favourites, but whatever. 4. Iron Maiden Seriously, how many kids back in the 80s ran home after school to play D&D and listen to Iron Maiden? Well, probably not THAT many, but if you're reading a blog about role-playing games and you're over 30 years old, you know what I'm
Last year I shared a list of 10 Random Zombie Survival Intro Scenarios based on my ad-hoc zombie survival/horror game (which is kinda like a DCC Funnel but set in the modern world, and with zombies). It was actually one of the most popular posts I ever wrote on this site (people still really seem to like zombies , go figure) so I thought it was time for a sequel. Last time the set-ups were pretty standard fare. Scenarios you've seen in many zombie movies, games and books. A rag-tag bunch of strangers, thrown together in an every day situation (a crashed bus, locked in a mall, hiding in a cabin in the woods) and they must survive the overwhelming onslaught of the undead. Death is rampant and expected (each player begins with four 0-level characters), and only the best (or more likely luckiest) will survive. This time a few of the scenarios are quite a bit weirder and may take some more prep work. If you don't want them, don't pick them, or if you roll them randomly,
So last week I stumbled across " On Magical +1 Swords " at the Hack & Slash blog, which was the latest in a series of a excellent posts on old-school magical blades (check out the r est: Different Magic Swords: A Proposal by JD Jarvis, Evocative +1 Sword Replacements by Gus L, and Weird Swords and Not Swords by Arnold K). The idea behind the series is to create interesting, colourful weapons with compelling stories, abilities and dr awbacks. They don't necessarily need to be insanely powerful - not every weapon will be Excalibur, Stormbringer or Shieldbreaker - but there should never be such a thing as "just a +1 sword" either. I love me some magical swords. Magical swords are probably the reason I started playing D&D in the first place (greatest magic sword ever? The lightsaber), so I had to throw my two cents in here. Or two feet. Of steel, that is. Some of these I've actually used in campaigns and some are brand new that I've ju
There are some jobs that are just terrible. Cleaning industrial septic tanks. Being that kid with the drum at the front line of those old army battles. Even working on a porno set, which one would think is the best employment in the world, has at least one position that downright sucks (pardon the pun). Seriously, would you want to be the guy that has to mop up/towel down/hose off the actors and set afterward? Depending on the genre of movie being filmed, you may have some seriously screwed up stuff to deal with. Know what’s even worse than all of those things? Being the cleric for an adventuring party. It used to be worse. Through third edition, clerics were treated like a walking first aid kit. You were one of those little boxes with a red cross on them like in Wolfenstein or Doom, but with sexy legs that stick out of the bottom (that’s how I always pictured clerics, anyway). Your job was to cast healing spells, and if you ran out of healing spells you got out of the way whi