Saturday Sorcery - Shadows to Lead

This spell idea came from my friend James. We were out on one of our hikes in the woods ruminating over various fantasy and sci-fi related geekiness, when we started on the topic of magic. This was the coolest idea that came out of our long meandering conversation.

I am going to try and write it up in fairly generic terms, with an old school D&D slant

Shadows to lead

Casting Time: 1 round
Range: Max 500'
Duration: 3 Turns + 1/ 3 levels of the caster
Save: Spells or Will or whatever is applicable.
Components: The material component for this spell is lead shavings covered in black ink.

Description: When cast this spell makes the victims shadow the weight of a giant mass of lead weighing 600lbs + 50lbs per level of the caster. If the victim can actually carry/lift this type of weight the spell acts only as a slow spell. But if the vitim cannot bear the weight they are pulled down to the ground and held there under great duress. The victim must make a strength check (or equivalent) every turn or suffer 1d6 in crushing damage.

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