I'll preface with the note that I am not often the GM. I've run about 3 campaigns in my life, and I know that at least one of them was terrible. I also know the reason why it was terrible: I don't think creatively when under pressure. In one of the live games I was running, any time a PC would do something unexpected like charge the 80 hit-dice god with nothing but his bare hands, or ask if their character can be half cat, and use their urine as a way to mark the return to the exit of the labyrinth, I would choke. These situations can be great ways to advance the game, but instead I would stammer out some pathetic description, look up a couple of stats, and then roll the dice. The game would move forward, but so much of the magic and storytelling that makes RPGs great would be lost.
|"Ummm, yeah, I guess you can play that..."|
|"You said I was piloting a viper... Isn't this what you meant?"|
I do still love playing live, and miss it since my RPG gaming group dissolved years ago, but I truly enjoy the PBEM games I'm in as well. Plus you can be so much more comfortable posting from your computer than you can sitting with other people.
|This doesn't go over so well in person.|
Any PBEM stories you'd like to share? Thoughts on live gaming versus online? Leave me a comment!